Nov 01, 2006, 01:50 AM // 01:50
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#1
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Krytan Explorer
Join Date: Jul 2005
Location: Canada! eh!
Guild: ~none~
Profession: W/Me
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1-Handed Hammer
OK, I know they have been sugested before, but thats not what I'm to say.
The problem with having 2 handed axe/sword and 1 handed hammer is that, if we leave KockDown as it is, it will be overpowerd.
What I would like to sugest is a small fix.
Instead of Knockdown with a 1 handed hammer, attack such as counter blow cause Stumble. As the name implies, instead of falling on your Butt, you simply....well Stumble backward. This is a small compromise, Instead of Interupting the target, and stops him from moving/acting, the target has a percentage of interupting, lets say 3-4% per hammer attribute. The target is still incapable of moving and attackingg, but certain action, such as Shout's, some signet maybe and even stances, you can still activate.
This is just a rought Idea/concept, fell free to had in guys, this might be the key to adding those 2-Handed axe/sword and 1 handed hammer.
Coments/Sugestion Guys?
Halmyr
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Nov 01, 2006, 02:09 AM // 02:09
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#2
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Forge Runner
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
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WTS Plumb® Claw Hammer of Nail Removal
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Nov 01, 2006, 02:10 AM // 02:10
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#3
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Banned
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I always opposed one handed hammers and your idea didn't change my mind at all.
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Nov 01, 2006, 02:11 AM // 02:11
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#4
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Banned
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Quote:
Originally Posted by Diablo™
WTS Plumb® Claw Hammer of Nail Removal
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I lol'd
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Nov 01, 2006, 02:13 AM // 02:13
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#5
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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eh. Just imagine someone using a 1 handed hammer in battle. There's a reason they dont exist in any RPG/history. Hammer = crush someones skull, or ribcage or knock them down. You cant do anything with a 1 handed hammer that you cant do better with a sword/axe.
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Nov 01, 2006, 05:33 PM // 17:33
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#6
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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Not A Fifty Five, do u know what a mace is?
and actually real history hammers where 99.9% 1 handed
the point of a mace or hammer is smacking someone dazing them, crushing the skulls just a desirable side effect.
The hammers where fased out around the time of the egiptians as bronze smithing improved bladed weapons became easyer to make and blunst useless.
in the dark ages plate armour was invented it was so strong that most iron blades could not pierce it(steal blades stood a reasonable chance, war picks and war schythes where developed only for piercing armour and were quite useless in any other aspect so they where fabricated just as rarely as 2h hammers) when you hit somone in plate amour with a blunt weapon, you would dent the armour thsi not only weakens it but denting for example the elbow joint makes the person wearing the armour unable to move their arm.
This is however not feasable to implement into a game like gw to much calculations and only warriors can use plate armour.
the 2h hammer is just there to symbolise size and bruteness for the high damge and brute(strong and slow) skills it gives you.
Last edited by System_Crush; Nov 01, 2006 at 05:36 PM // 17:36..
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Nov 01, 2006, 05:40 PM // 17:40
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#7
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Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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What about the people who have to do without 2-handed swords?
/not signed
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Nov 01, 2006, 05:43 PM // 17:43
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#8
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Academy Page
Join Date: Aug 2006
Location: Elona
Guild: Ring of Canthan Knighs [ROCK]
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Quote:
Originally Posted by The Pointless
What about the people who have to do without 2-handed swords?
/not signed
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lol I got an idea,
make 2 handed swords,
2 handed axes,
1 handed hammers,
there now all the warriors are happy :P
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